For publishers paying royalties internationally

You're losing 2 days a month and $100K a year to spreadsheets and bank wires.

Oncade automates the full loop — from platform CSVs to compliant international royalty payouts. One stack replaces the spreadsheet, the wire transfers, and the 3% FX markup.

Auto-ingest platform reports
Calculate royalty splits
Pay 50+ countries
~4.5% APY on held funds

The hidden cost of paying royalties manually

You optimized your catalog, your store presence, your marketing. But your royalty process is quietly eating $100K+ per year.

12+ platform CSVs, zero standardization

  • Steam, PlayStation, Xbox, Nintendo, Epic, App Store, Google Play — each with its own report format, currency, and fee structure.
  • Someone on your team downloads them all, normalizes the data in Excel, and cross-references against contract terms. Every month.
  • At 12+ platforms and 12+ payees, this eats 2+ days of founder or bookkeeper time per cycle.
2+ days/monthof ops time burned on manual reconciliation

40 wires at $45 each, plus 3% FX markup

  • Each international wire costs $45 in bank fees, plus intermediary deductions. 40 payees × 12 months = $21,600/year in wire fees alone.
  • Your bank adds a 2–3% FX markup on every conversion. On $1.5M in outbound royalties, that's another $45,000/year.
  • Combined: $66,000/year just in fees — before you count the time spent initiating each wire manually.
$66K/yrin wire fees + FX markup on a $3M publisher

Money sits for 60 days earning nothing

  • Platforms pay you T+30-60. You add another T+15-30 for manual processing. Your dev partners wait T+45-90 total.
  • On $1.5M flowing through, 60 days of idle float at 8% opportunity cost = $19,700/year you're leaving on the table.
  • Meanwhile, late payments erode developer trust. They start looking at other publishers who pay faster.
$19.7K/yrin float cost — plus developer trust erosion

One stack. Ingest, reconcile, calculate, pay.

The first platform that automates the full royalty cycle — not just the calculation, not just the payment, but the entire loop.

Auto-ingest reports from every platform

Connect your Steam, PlayStation, Xbox, Nintendo, Epic, App Store, and Google Play accounts. Oncade pulls the sales data, normalizes formats, and handles currency conversion — no more downloading CSVs and rebuilding spreadsheets every month.

20+
Platforms
Auto-normalized
Formats
Zero
Manual CSVs

Calculate splits per contract automatically

Upload your publishing agreements once. Oncade applies the right rev-share percentage, deducts platform fees, recoups advances, and generates transparent statements your dev partners can actually read. Every calculation has an audit trail.

Per-partner
Contract terms
Automatic
Advance recoup
Built in
Audit trail

Pay out compliantly to 50+ countries

Oncade executes royalty payments at mid-market FX rates — not the 3% markup your bank charges. Tax forms, compliance, and payment confirmation handled. Your dev partners get paid faster, with full visibility into how the number was calculated.

50+
Countries
Mid-market
FX rate
Included
Compliance

The numbers, plainly

For a publisher doing $3M/year across 20 storefronts, paying royalties to 40 dev partners in 15 countries.

$106K/yr recovered

in FX spread, wire fees, ops time, and float — for a $3M publisher with 40 international partners

2 days → 1 hour

monthly ops time on reconciliation and payouts — from downloading CSVs to clicking "approve"

T+5 vs T+45

payout speed to dev partners — faster payments mean better developer retention and catalog growth

3% → mid-market

FX improvement — stop paying your bank's hidden markup on every international wire

~4.5% APY

earned on held funds between platform receipt and payout — money that was sitting at 0%

Full audit trail

every calculation, every split, every payment — transparent statements your dev partners can verify

Built for small teams with big payout complexity

If you collect from 12+ platforms and pay 12+ partners internationally, this is for you.

Indie game publishers

Publishing 10-50 titles across Steam, PlayStation, Xbox, Nintendo, Epic, and mobile stores. Paying royalties to dev studios worldwide. The spreadsheet broke at title #15 — you just haven't admitted it yet.

SteamConsoleMobile12+ stores

Multi-store Shopify operators

Running Shopify stores for multiple brands or clients. Reconciling sales reports from 12+ stores and paying out revenue shares monthly. Every store has its own dashboard, its own currency, its own timeline.

ShopifyMulti-brand12+ stores

Digital-first book & media publishers

Selling across Amazon KDP, Apple Books, Kobo, Google Play, and direct. Paying royalties to 12+ authors or rights holders in multiple countries. Same CSV hell, different industry.

KDPApple BooksKobo12+ authors

90-day pilot. Results by cycle 3.

Standard transaction fees, no setup cost. If it doesn't save you time and money in 3 payout cycles, it's not working.

01

Connect your platforms

Link your Steam, PlayStation, Xbox, Nintendo, Epic, and mobile store accounts. Oncade ingests sales data automatically — no more downloading CSVs.

02

Upload your publishing agreements

Enter each partner's rev-share terms, advance balances, and payout currency. Oncade applies the right split to every title, every territory, every period.

03

Earn yield while funds settle

Between platform receipt and royalty payout, your balance earns ~4.5% APY backed by US government securities. Yield accrues daily, no lock-up.

04

Approve and pay in one click

Review the calculated royalty statements, approve, and Oncade executes cross-border payouts at mid-market FX rates. Dev partners get transparent statements and faster payments.

Worth 15 minutes to see if we can save you 2 days a month?

Most publishers recover the cost-stack in the first payout cycle. No setup fee, no lock-in. If the math doesn't work, you'll know in 90 days.